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RPM resource libSDL3_sound0

SDL_sound is a library that handles the decoding of several popular sound file formats, such as wav, ogg mp3 and midi. SDL_sound can just play a file or alternatively decode a file and hand back a single pointer to the waveform. SDL_sound also can handle channel conversion on-the-fly and behind-the-scenes.

Found 1 sites for libSDL3_sound0

Found 6 RPM for libSDL3_sound0

PackageSummaryDistributionDownload
libSDL3_sound0-3.2.0-1.3.i586.htmlSound Sample Library for SDL (Simple DirectMedia Layer)OpenSuSE Ports Tumbleweed for i586libSDL3_sound0-3.2.0-1.3.i586.rpm
libSDL3_sound0-3.2.0-1.3.x86_64.htmlSound Sample Library for SDL (Simple DirectMedia Layer)OpenSuSE Tumbleweed for x86_64libSDL3_sound0-3.2.0-1.3.x86_64.rpm
libSDL3_sound0-3.2.0-1.2.aarch64.htmlSound Sample Library for SDL (Simple DirectMedia Layer)OpenSuSE Ports Tumbleweed for aarch64libSDL3_sound0-3.2.0-1.2.aarch64.rpm
libSDL3_sound0-3.2.0-1.2.armv6hl.htmlSound Sample Library for SDL (Simple DirectMedia Layer)OpenSuSE Ports Tumbleweed for armv6hllibSDL3_sound0-3.2.0-1.2.armv6hl.rpm
libSDL3_sound0-3.2.0-1.2.armv7hl.htmlSound Sample Library for SDL (Simple DirectMedia Layer)OpenSuSE Ports Tumbleweed for armv7hllibSDL3_sound0-3.2.0-1.2.armv7hl.rpm
libSDL3_sound0-3.2.0-1.1.riscv64.htmlSound Sample Library for SDL (Simple DirectMedia Layer)OpenSuSE Ports Tumbleweed for riscv64libSDL3_sound0-3.2.0-1.1.riscv64.rpm

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Fabrice Bellet