Base class for block overlay objects.
#include <draw_overlay.h>
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void | GetPowerUV (int, int &, int &) |
| Calculates U and V for particular value normalised to 1000.
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void | DrawPowerBar (int, int) |
| Draws power bar legend with given limits.
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void | DrawValue (int, int, int) |
| Draws value.
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void | DrawMvBlockUV (int, int, int, int) |
| Colours motion vector block referenced by motion vector.
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void | DrawBlockUV (int, int, int, int) |
| Colours an 8x8 block referenced by TL chroma pixel.
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◆ DrawOverlay()
◆ ~DrawOverlay()
virtual dirac_instr::DrawOverlay::~DrawOverlay |
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virtual |
◆ DrawBlock()
virtual void dirac_instr::DrawOverlay::DrawBlock |
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int | , |
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int | ) |
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pure virtual |
◆ DrawBlockUV()
void dirac_instr::DrawOverlay::DrawBlockUV |
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int | , |
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int | , |
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int | , |
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int | ) |
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protected |
◆ DrawCharacter()
void dirac_instr::DrawOverlay::DrawCharacter |
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const PicArray & | , |
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int | , |
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int | ) |
◆ DrawLegend()
virtual void dirac_instr::DrawOverlay::DrawLegend |
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pure virtual |
◆ DrawMvBlockUV()
void dirac_instr::DrawOverlay::DrawMvBlockUV |
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int | , |
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int | , |
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int | , |
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int | ) |
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protected |
◆ DrawPictureNumber()
void dirac_instr::DrawOverlay::DrawPictureNumber |
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int | | ) |
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◆ DrawPowerBar()
void dirac_instr::DrawOverlay::DrawPowerBar |
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int | , |
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int | ) |
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◆ DrawReferenceNumber()
void dirac_instr::DrawOverlay::DrawReferenceNumber |
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int | , |
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int | ) |
◆ DrawReferenceNumbers()
void dirac_instr::DrawOverlay::DrawReferenceNumbers |
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int | , |
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int | ) |
◆ DrawValue()
void dirac_instr::DrawOverlay::DrawValue |
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int | , |
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int | , |
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int | ) |
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protected |
◆ GetPowerUV()
void dirac_instr::DrawOverlay::GetPowerUV |
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int | , |
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int & | , |
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int & | ) |
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protected |
◆ Symbols()
◆ m_draw_params
◆ m_picture
Picture& dirac_instr::DrawOverlay::m_picture |
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protected |
◆ m_symbols
The documentation for this class was generated from the following file:
© 2004 British Broadcasting Corporation.
Dirac code licensed under the Mozilla Public License (MPL) Version 1.1.
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