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| Name: SDL2_sound-devel | Distribution: openSUSE Tumbleweed |
| Version: 2.0.6 | Vendor: openSUSE |
| Release: 1.3 | Build date: Mon Jun 8 03:58:46 2026 |
| Group: Development/Libraries/C and C++ | Build host: reproducible |
| Size: 69517 | Source RPM: SDL2_sound-2.0.6-1.3.src.rpm |
| Packager: https://bugs.opensuse.org | |
| Url: http://icculus.org/SDL_sound/ | |
| Summary: Development files for the SDL sound sample library | |
SDL_sound is a library that handles the decoding of several popular sound file formats, such as wav, ogg mp3 and midi. SDL_sound can just play a file or alternatively decode a file and hand back a single pointer to the waveform. SDL_sound also can handle channel conversion on-the-fly and behind-the-scenes.
LGPL-2.1-or-later
* Mon Jun 08 2026 Jan Engelhardt <jengelh@inai.de>
- Update to release 2.0.6
* The Ogg Vorbis decoder now caches small reads, for significant
speedups.
* Fixed seeking in MP3 files.
* Fixed Ogg Vorbis decoding when there are "deferred" samples at
the start of a file.
* Made playsound work on platforms that need to render something
every frame to function properly.
* Fixed modplug looping.
* Make modplug song fadeout at end optional.
* Let most other decoders consider data before the MP3 decoder,
to reasonably avoid false positives.
* Mon Jan 13 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release 2.0.4
* Update bundled stb_vorbis to address CVE-2023-45676,
CVE-2023-45677, CVE-2023-45679, CVE-2023-45680,
CVE-2023-45681, CVE-2023-45682.
* Fri Nov 03 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release 2.0.2
* No further changes from the last snapshot 2.0.1+g60
* Sun Jun 25 2023 Jan Engelhardt <jengelh@inai.de>
- Update to snapshot 2.0.1+g60 (53f66a30)
* Avoid division by zero with certain uncompressed WAV files
* A pkgconfig file was added
* Wed Mar 30 2022 Jan Engelhardt <jengelh@inai.de>
- Move to 2.0.1.g17 (df3fc77)
* Resolve build failures on Leap 15.3
* Sat Mar 26 2022 Jan Engelhardt <jengelh@inai.de>
- New package SDL2_sound for build.opensuse.org. In comparison to
SDL_sound (1.x):
* Removed support for QuickTime, Speex and MikMod
* SDL_sound 2's public API has not changed at all from 1.x
* SDL_sound.h requires SDL2 now (can't mix SDL2_sound with SDL1)
* The library name changed to -lSDL2_sound
- Drop SDL_sound-1.0.3-nompglib.patch, no longer applies
- Drop baselibs.conf
/usr/bin/playsound /usr/include/SDL2 /usr/include/SDL2/SDL_sound.h /usr/lib64/cmake /usr/lib64/cmake/SDL2_sound /usr/lib64/cmake/SDL2_sound/SDL2_sound-shared-targets-relwithdebinfo.cmake /usr/lib64/cmake/SDL2_sound/SDL2_sound-shared-targets.cmake /usr/lib64/cmake/SDL2_sound/SDL2_soundConfig.cmake /usr/lib64/cmake/SDL2_sound/SDL2_soundConfigVersion.cmake /usr/lib64/libSDL2_sound.so /usr/lib64/pkgconfig/SDL2_sound.pc
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Fabrice Bellet, Mon Aug 3 00:14:01 2026