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| Name: DirectX-Headers | Distribution: openSUSE Tumbleweed |
| Version: 1.619.1 | Vendor: openSUSE |
| Release: 1.1 | Build date: Fri Mar 6 20:36:40 2026 |
| Group: Unspecified | Build host: reproducible |
| Size: 4116389 | Source RPM: DirectX-Headers-1.619.1-1.1.src.rpm |
| Packager: https://bugs.opensuse.org | |
| Url: https://github.com/microsoft/DirectX-Headers | |
| Summary: DirectX Headers for Mesa | |
This package contains the official Direct3D 12 headers. These headers are made available under the MIT license rather than the traditional Windows SDK license. Additionally, this package hosts several helpers for using these headers. Make sure that you visit the DirectX Landing Page for more resources for DirectX developers.
MIT
* Fri Mar 06 2026 Scott Bradnick <scott.bradnick@suse.com>
- Update to 1.619.1:
* This release matches the content provided in the DirectX12 Agility SDK
and the 1.619.1 NuGet package.
- https://devblogs.microsoft.com/directx/directx12agility/
- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.619.1
* Thu Feb 26 2026 Scott Bradnick <scott.bradnick@suse.com>
- Update to 1.619.0:
* This release matches the content provided in the DirectX12 Agility SDK
and the 1.619.0 NuGet package.
- https://devblogs.microsoft.com/directx/directx12agility/
- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.619.0
* Wed Oct 15 2025 Scott Bradnick <scott.bradnick@suse.com>
- Update to 1.618.2:
* This release matches the content provided in the DirectX12 Agility SDK
and the 1.618.2 NuGet package.
- https://devblogs.microsoft.com/directx/directx12agility/
- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.618.2
* Thu Sep 25 2025 Scott Bradnick <scott.bradnick@suse.com>
- Update to 1.618.1:
* This release matches the content provided in the DirectX12 Agility SDK
and the 1.618.1 NuGet package.
- https://devblogs.microsoft.com/directx/directx12agility/
- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.618.1
* Mon Sep 22 2025 Stefan Dirsch <sndirsch@suse.com>
- redefine %meson_build/%meson_install on Leap 15.6 in order to fix
build
* Fri May 30 2025 Scott Bradnick <scott.bradnick@suse.com>
- Update to 1.616.0:
* This release matches the content provided in the DirectX12 Agility SDK
and the 1.616.0 NuGet package.
- https://devblogs.microsoft.com/directx/directx12agility/
- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.616.0
* Thu Jan 30 2025 Scott Bradnick <scott.bradnick@suse.com>
- Update to 1.615.0:
* This release matches the content provided in the DirectX12 Agility SDK
and the 1.615.0 NuGet package.
- https://devblogs.microsoft.com/directx/directx12agility/
- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.615.0
* Mon Sep 09 2024 Scott Bradnick <scott.bradnick@suse.com>
- Removing version-fixup.diff as it was fixed upstream
- Update to 1.614.1:
* Several warning fixes and a DML update on top of v1.614.0. Importantly,
the CMake/meson build systems actually report a v1.614 version number.
That change was missed from the previous release. No new D3D APIs are
present relative to v1.614.0.
* Fri May 17 2024 Scott Bradnick <scott.bradnick@suse.com>
- Adding version-fixup.diff to account for leftover 1.613.1 references
- Update to 1.614.0:
* This release matches the content provided in the DirectX12
Agility SDK and the 1.614.0 NuGet package.
- https://devblogs.microsoft.com/directx/directx12agility/
- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.614.0
* Tue Mar 19 2024 Scott Bradnick <scott.bradnick@suse.com>
- Update to 1.613.1:
* This release matches the content provided in the DirectX12
Agility SDK and the 1.613.1 NuGet package.
- https://devblogs.microsoft.com/directx/directx12agility/
- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.613.1
* Mon Mar 11 2024 Scott Bradnick <scott.bradnick@suse.com>
- Update to 1.613.0:
* This release matches the content provided in the DirectX12
Agility SDK and the 1.613.0 NuGet package.
- https://devblogs.microsoft.com/directx/directx12agility/
- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.613.0
* Tue Dec 05 2023 Scott Bradnick <scott.bradnick@suse.com>
- Update to 1.611.0:
* This release matches the content provided in the DirectX12
Agility SDK and the 1.611.0 NuGet package.
- https://devblogs.microsoft.com/directx/directx12agility/
- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.611.0
* Fri Jun 16 2023 Martin Pluskal <mpluskal@suse.com>
- Install license
- Use -ffat-lto-objects for static libraries
* Thu Apr 13 2023 Scott Bradnick <scott.bradnick@suse.com>
- Update to 1.610.0:
* This release matches the content provided in the DirectX12
Agility SDK and the 1.610.0 NuGet package.
- https://devblogs.microsoft.com/directx/directx12agility/
- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.610.0
* Thu Mar 30 2023 Scott Bradnick <scott.bradnick@suse.com>
- Update to 1.608.2:
* This release matches the content provided in the DirectX12
Agility SDK and the 1.608.2 NuGet package.
- https://devblogs.microsoft.com/directx/directx12agility/
- https://www.nuget.org/packages/Microsoft.Direct3D.D3D12/1.608.2
/usr/include/composition /usr/include/composition/dcomp-preview.h /usr/include/directx /usr/include/directx/D3D12MarkerApiEnums.idl /usr/include/directx/D3D12TokenizedProgramFormat.hpp /usr/include/directx/DirectML.h /usr/include/directx/d3d12.h /usr/include/directx/d3d12.idl /usr/include/directx/d3d12compatibility.h /usr/include/directx/d3d12compatibility.idl /usr/include/directx/d3d12compiler.h /usr/include/directx/d3d12compiler.idl /usr/include/directx/d3d12sdklayers.h /usr/include/directx/d3d12sdklayers.idl /usr/include/directx/d3d12shader.h /usr/include/directx/d3d12video.h /usr/include/directx/d3d12video.idl /usr/include/directx/d3dcommon.h /usr/include/directx/d3dcommon.idl /usr/include/directx/d3dshadercacheregistration.h /usr/include/directx/d3dshadercacheregistration.idl /usr/include/directx/d3dx12.h /usr/include/directx/d3dx12_barriers.h /usr/include/directx/d3dx12_check_feature_support.h /usr/include/directx/d3dx12_core.h /usr/include/directx/d3dx12_default.h /usr/include/directx/d3dx12_pipeline_state_stream.h /usr/include/directx/d3dx12_property_format_table.h /usr/include/directx/d3dx12_render_pass.h /usr/include/directx/d3dx12_resource_helpers.h /usr/include/directx/d3dx12_root_signature.h /usr/include/directx/d3dx12_state_object.h /usr/include/directx/dxcore.h /usr/include/directx/dxcore_interface.h /usr/include/directx/dxgicommon.h /usr/include/directx/dxgicommon.idl /usr/include/directx/dxgiformat.h /usr/include/directx/dxgiformat.idl /usr/include/dxguids /usr/include/dxguids/dxguids.h /usr/include/wsl /usr/include/wsl/stubs /usr/include/wsl/stubs/basetsd.h /usr/include/wsl/stubs/oaidl.h /usr/include/wsl/stubs/ocidl.h /usr/include/wsl/stubs/rpc.h /usr/include/wsl/stubs/rpcndr.h /usr/include/wsl/stubs/unknwn.h /usr/include/wsl/stubs/unknwnbase.h /usr/include/wsl/stubs/winapifamily.h /usr/include/wsl/stubs/wrl /usr/include/wsl/stubs/wrl/client.h /usr/include/wsl/stubs/wrl/implements.h /usr/include/wsl/winadapter.h /usr/include/wsl/wrladapter.h /usr/lib64/libDirectX-Guids.a /usr/lib64/libd3dx12-format-properties.a /usr/lib64/pkgconfig/DirectX-Headers.pc /usr/share/licenses/DirectX-Headers /usr/share/licenses/DirectX-Headers/LICENSE
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Fabrice Bellet, Sun Aug 2 01:54:38 2026