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portprotonqt-zsh-completion-1.5.0-1.1 RPM for noarch

From OpenSuSE Tumbleweed for noarch

Name: portprotonqt-zsh-completion Distribution: openSUSE Tumbleweed
Version: 1.5.0 Vendor: openSUSE
Release: 1.1 Build date: Thu Oct 15 17:06:22 2026
Group: Unspecified Build host: reproducible
Size: 1097 Source RPM: portprotonqt-1.5.0-1.1.src.rpm
Packager: https://bugs.opensuse.org
Url: https://git.linux-gaming.ru/Linux-Gaming/PortProtonQt
Summary: Zsh Completion for portprotonqt
Zsh command-line completion support for portprotonqt.

Provides

Requires

License

GPL-3.0

Changelog

* Thu Oct 15 2026 Stas Stanila <soyu7658@gmail.com>
  - Update to 1.5.0
    * Added keyboard search for game settings without requiring prior focus on the search field.
    * Added gamepad navigation to buttons located below tables.
    * Added a setting to hide the cursor in fullscreen mode, enabled by default.
    * Added a setting to disable scanning for installed Proton versions in Steam for version selection lists and the WINE/Proton management window.
    * Added support for loading WebM intro videos from themes when entering fullscreen, including automatic transition upon gamepad connection.
    * Added direct access to Wine/Proton downloads from the version list in game settings.
    * Added DLC selection and installation during GOG game setup.
    * Added automatic import, file verification, and downloading of missing or corrupted files when installing GOG games into an existing game folder.
    * Added ability to pause and resume running games via the system tray.
    * Added a setting to force English language usage.
    * Added ability to edit GOG game titles and covers by ID.
    * Added EGS integration.
    * Added support for CachyOS WineLand Proton builds.
    * Added a "Return to Desktop" button in the System tab when PORTPROTONQT_RETURN_TO_DESKTOP_SCRIPT is defined.
    * Added horizontal and horizontal_top library modes with cyclic navigation and full grid tile expansion in top mode.
    * Added grid type selector to the library panel.
    * Added horizontal orientation support for the disappearing scrollbar widget.
    * Added vertical library mode with tabular display of title, last played time, playtime, and game source.
    * Added option to delete card or specify new executable when opening a card with a missing executable file.
    * Added dedicated MangoHud font settings section with scale, size, and font family selection.
    * Added graphical editor for global game settings from user.conf.
    * Added D7VK support in PW_USE_SUPPLIED_DXVK_VKD3D mode for Proton builds.
    * WINE_FULLSCREEN_FSR setting is now disabled by default.
    * Wine/Proton manager buttons unified to match app style and enhanced with icons.
    * DLL and font lists in Winetricks are now sorted alphabetically.
    * Winetricks UI restyled to match overall application theme.
    * Second .exe / wrapper launch field now allows specifying the same executable as the primary one.
    * Library card resizing performance improved.
    * GDK Proton removed from available build list.
    * Parameter descriptions in game settings improved: displayed under parameter name with current value highlighted by border.
    * System notification shown upon download completion; result row opens game card via mouse click or gamepad A button.
    * Game crash detection improved: considers Wine/Proton exit codes and runtime duration of game processes (including child engine), excluding launcher script termination time.
    * User data directories migrated to unified source-ID format.
    * Minimum supported Python version raised from 3.10 to 3.11.
    * Library search now matches substrings anywhere in title and displays identically named games from different sources.
    * Theme changes now apply without application restart.
    * Update translations.
    * Automatic PPDB download from linux-gaming.ru now disabled by default.
    * MDS image MIME-type changed to application/x-mds (libMirage standard).
    * Card opening and silent launch behaviors unified.
    * 'minazuki' added to GameMode process conflict list.
    * Built-in terminal remains open after errors; closes via Enter key or gamepad A button.
    * "Disable Optiscaler" added to crash troubleshooting tips.
    * DXVK and VKD3D-Proton now downloaded only for selected Vulkan mode; D7VK downloaded only when explicitly enabled.
    * Fixed MANGOHUD_CONFIG being written to .ppdb when MangoHud is disabled.
    * Fixed false installation status and incorrect card opening for Rockstar Games Launcher when launcher.exe names collide.
    * Fixed second .exe launch via PW_RUN_AFTER_EXE failing with Cyrillic characters in path.
    * Fixed grid flickering and card highlight delay on library open.
    * Fixed grid refresh via Guide + Select combination.
    * Fixed .desktop file creation/restoration with line breaks in game titles.
    * Fixed duplicate card creation during addition and post-installation.
    * Fixed new .exe files not appearing in library search until grid refresh.
    * Fixed title not updating on detail page after shortcut edit without reopening page.
    * Fixed GOG expansions and packs displaying as separate games in library.
    * Fixed missing installed demos, mods, applications, and Steam beta versions in library.
    * Fixed syntax error in functions_helper preventing PortProton launch on Bash 5.1.
    * Fixed interface control issues with multiple simultaneous gamepads.
    * Fixed user data collision for auto-installs with identical source executable names.
    * Fixed missing icon on built-in terminal window.
    * Fixed loss of final output on built-in terminal error.
    * Fixed GOG card opening via URI at application startup.
    * Fixed log recording button state reset when switching detail page to compact mode.
    * Fixed PortProtonQt tray icon display during slow initialization.
    * Fixed missing Wi-Fi and Bluetooth tabs when launched before system adapter initialization.
    * Fixed settings search failure when no MangoHud or Gamescope parameters available.
    * Installed games filter now toggles without reloading library.
    * Invalid Steam cache images now skipped during cover art search.
    * Fixed .ppdb opening on partitions with execute bit set for all files.
    * Fixed prefix backup creation with libarchive-c 5.1.
    * Fixed application termination during active background operations.
    * Fixed automatic NVAPI, DLSS, and ray tracing enablement for NVIDIA RTX GPUs.
    * Fixed forced language application in Steam emulator configurations.
* Wed Aug 26 2026 Stas Stanila <soyu7658@gmail.com>
  - Update to 1.4.1
    * Bugfix release
    * Steam Runtime Sniper has been rolled back to version V3
    * Update translations
* Sun Aug 23 2026 Stas Stanila <soyu7658@gmail.com>
  - Update to 1.4.0
    * Added a crash analyzer for Windows programs
    * Added animated and static backgrounds for the detailed view
    * Added GOG integration
    * Added an "Only Installed" checkbox that works with source filters to hide uninstalled games
    * Added support for displaying .exe icons instead of cover art in the compact detailed view
    * Added the ability to edit Steam shortcuts by AppID
    * Added silent and logging launch modes for .exe files via the "Open with" menu
    * Added actions to game shortcuts for launching in silent mode and with logging enabled
    * Added the `--log` command-line argument to launch the game in logging mode
    * Added interface sounds
    * Added a Steam account selection option in the settings, featuring a default automatic mode and an "All" mode for adding shortcuts for all users.
    * Added safe reading of matugen dark/light palette variants from Dank Material Shell.
    * Added search functionality for MangoHud, vkBasalt, and Gamescope parameters by name and description.
    * Added the ability to install local WINE/Proton archives by dragging and dropping them into the library or version manager.
    * Added a button to open the WINE folder in the version manager.
    * Added a setting to hide control hints.
    * Added a button to delete custom themes.
    * Gamepad handling has been switched from pygame to SDL3, and the pygame dependency has been removed.
    * Update translations
    * Restored the display of native Linux games in the Steam library without showing soundtracks.
    * Fixed PortProtonQt settings buttons being cut off in narrow windows
    * Fixed the removal of the last launch date when deleting a game shortcut
    * Fixed icon extraction for launchers that start the target EXE via an adjacent .bat or .cmd file
    * Fixed interface freezing during RPM package verification before game launch
    * Fixed control tooltips being cut off when wrapping to a second line
    * Fixed interface stuttering while loading the WINE/Proton list and calculating installed version sizes
    * Fixed icon recoloring for the built-in file manager via ICON_COLORS
    * Fixed the application of fade animation duration to the cover image appearance during slide and bounce animations on the details page
    * Fixed the issue where theme parameters for card dimensions, margins, corner radii, and shadows were ignored in grid and list modes
    * Fixed slow preview loading and redundant network requests when scrolling through the theme store
    * Fixed inconsistent D-pad navigation order across game cards
    * System actions in `--ppqtos` mode have been migrated to `systemctl` and `loginctl`
    * Fixed the recoloring of control hint SVG icons via `ICON_COLORS`
    * Fixed Cyrillic input when searching for games
    * Game search is now limited to titles only (no matching against descriptions)
    * Fixed the state of the stop button when switching the details page to compact view
    * Fixed interface freeze after a game finishes
    * Fixed primary Steam account detection using the latest timestamp in `loginusers.vdf`, with fallback to `AutoLogin` or a single `userdata` profile, and `MostRecent` support for compatibility with older Steam versions
    * WINE/Proton extraction no longer changes the application's working directory and rejects paths from the archive that extend outside the installation directory
* Tue Aug 11 2026 Stas Stanila <soyu7658@gmail.com>
  - Update to 1.3.2
    * Bugfix release
    * Fixed SteamID detection via 'AutoLogin' or a single 'userdata' profile when 'MostRecent' is missing from 'loginusers.vdf'.
* Sun Aug 09 2026 Stas Stanila <soyu7658@gmail.com>
  - Update to 1.3.1
    * Bugfix release
  - CVE-2026-59678: Fix local privilege escalation caused by unsafe (bsc#1270218).
    Polkit client verification based on process command line. In this bugfix release --ppqtos requires the user to be in the portprotonqt group.
    * add libSDL3-0 to requires
    * drop jq from requires
    * add portprotonqt.rpmlintrc for ignore error "explicit-lib-dependency"
* Wed Jul 01 2026 Stas Stanila <soyu7658@gmail.com>
  - Fixed rpmlint error and warning:
    * macro-in-comment (warning)
    * polkit-file-unauthorized (error)
  - Update Summary and %description to be more neutral
* Sun Jun 21 2026 Stas Stanila <soyu7658@gmail.com>
  - Fixed rpmlint errors
* Wed Jun 10 2026 Stas Stanila <soyu7658@gmail.com> 
  - Initial package of portprotonqt 1.2.0 for openSUSE

Files

/usr/share/zsh/site-functions/_portprotonqt


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Fabrice Bellet, Mon Oct 26 00:02:35 2026