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Name: freeciv-lang | Distribution: openSUSE Tumbleweed |
Version: 3.2.0 | Vendor: openSUSE |
Release: 2.1 | Build date: Sun Aug 10 12:11:15 2025 |
Group: System/Localization | Build host: reproducible |
Size: 22421863 | Source RPM: freeciv-3.2.0-2.1.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://www.freeciv.org | |
Summary: Translations for package freeciv |
Provides translations for the "freeciv" package.
GPL-2.0-or-later
* Sun Aug 10 2025 Andreas Stieger <andreas.stieger@gmx.de> - use meson build system - enable SDL3 client on Tumbleweed and Leap 16.0 * Sat Aug 09 2025 Andreas Stieger <andreas.stieger@gmx.de> - freeciv 3.2.0: * Client not compatible with pre-3.2 servers and vice versa * Unit orders are now executed after all the Turn Change activities, and after the AIs have begun their turn. This avoids "double move" issues with units executing orders with replenished movement but still before the new turn * Numerouus ruleset and gameplay changes as listed in https://freeciv.fandom.com/wiki/NEWS-3.2.0 - enable the SDL2 client - Build with Qt6 on Leap 15.6 * Fri May 09 2025 Andreas Stieger <andreas.stieger@gmx.de> - update to 3.1.5: * /write command no longer includes deprecated /metamessage commands in the generated script * Fixed worklist purging for units that cannot be updated * Tex AI fixes towards consulting its own copy of map where it should * Better consider action enabler imposed restrictions on selecting rampage targets * Fixed corner road graphics for RoadAllCombined tile types * qt: Fixed crash on fatal tileset error display when client is fully set up * Documentation and translations updates * developer visible fixes * Sun Feb 09 2025 Andreas Stieger <andreas.stieger@gmx.de> - Update to 3.1.4: * not compatible with 3.0.x servers and vice versa. * Player authentication is supported by default * Max number of regular players (not counting barbarians) is now 500 * Rally Points can be set for the cities * Previously silent generic actions now have event message types, so can show up chat/messages/popup HRM#848791 * There has been many changes to what actions each keyboard key does, as required by changes in the actions themselves. See Controls in Help for updated info. Especially; Paradrop now has a key distinct from Pollution cleaning * Adding local nation definitions now works properly * https://freeciv.fandom.com/wiki/NEWS-3.1.0 - Packaging changes: * Introduce the Gtk4 front-end * Switch the Gtk3 front-end to Gtk3.22 flavor * Switch the Qt front-end to Qt6 on Tumbleweed * Build with system LUA * Use upstream .desktop files and simplify spec file * Sat Feb 10 2024 Carsten Ziepke <kieltux@gmail.com> - update to version 3.0.10: * Generic bugfix release* Generic bugfix release * Fixed nation color selection assert failures when moving from pre-game to turn 1 * Fixed a crash when city removal left a unit stranded * Fixed growing of the internal string handling buffer, fixing, e.g., issues with very long lines in the savegame * Fixed fc_vsnprintf() return value on Windows, fixing, e.g., issues on loading the tutorial scenario * Various internal changes which should only affect developers * Fixed bad memory access while loading freeciv-2.6 format ruleset * Miscellaneous improvements to in-game text and user documentation * Miscellaneous changes to developer/install/ruleset docs * Updated translations * see https://freeciv.fandom.com/wiki/NEWS-3.0.10 * Tue Nov 21 2023 Dirk Müller <dmueller@suse.com> - update to version 3.0.9: * Generic bugfix release * Set diplomatic relations state correctly between team members osdn#48295 * Fixed assert failures when city grows to freeciv's internal max city size (255) * Sammarinese city name Borgo Maggiore corrected osdn#48316 * Cargo gets bounced when transport is lost due to terrain change * Fixed crash with recursive autoattacks in case of occupychance setting being > 0 * Fixed memory corruption when transport is not bounced, but cargo is * Corrected amount treasury gets increased by a city in some situations * Cities stop working tiles turned unworkable at turn change * Fixed clearing city border claims when player gets removed from the game osdn#48837 * see https://freeciv.fandom.com/wiki/NEWS-3.0.9 * Sat Jul 15 2023 Dirk Müller <dmueller@suse.com> - update to version 3.0.8: * Generic bugfix release * see https://freeciv.fandom.com/wiki/NEWS-3.0.8 * Sat Apr 08 2023 Carsten Ziepke <kieltux@gmail.com> - Update to version 3.0.7: * 3.0.7 is a generic bugfix release * See https://freeciv.fandom.com/wiki/NEWS-3.0.7 - Fix freeciv-lang rpmlint error: The package should be of the noarch architecture because it doesn't contain any binaries. * Sat Feb 04 2023 Carsten Ziepke <kieltux@gmail.com> - Update to version 3.0.6: * 3.0.6 is a bugfix release * See https://freeciv.fandom.com/wiki/NEWS-3.0.6 * Fri Dec 16 2022 Dominique Leuenberger <dimstar@opensuse.org> - Update to version 3.0.5: * 3.0.5 is a generic bugfix release. * See https://freeciv.fandom.com/wiki/NEWS-3.0.5 * Sun Dec 04 2022 Dirk Müller <dmueller@suse.com> - update to 3.0.4: * see https://www.freeciv.org/wiki/NEWS-3.0.4 * 3.0.4 is a generic bugfix release. * Fri Aug 19 2022 Dirk Müller <dmueller@suse.com> - update to 3.0.3 (bsc#1202548, CVE-2022-6083): * 3.0.3 is a bugfix release * see https://freeciv.fandom.com/wiki/NEWS-3.0.3 * Mon Jul 18 2022 Dirk Müller <dmueller@suse.com> - update to 3.0.2: * 3.0.2 is a generic bugfix release * see https://freeciv.fandom.com/wiki/NEWS-3.0.2 * Fri Apr 22 2022 Dirk Müller <dmueller@suse.com> - update to 3.0.1: * 3.0.1 is a generic bugfix release * see https://freeciv.fandom.com/wiki/NEWS-3.0.1 * Wed Mar 23 2022 Dirk Müller <dmueller@suse.com> - update to 3.0.0: * This release is a major upgrade which with some changes that can support backward compatible rulesets * see https://freeciv.fandom.com/wiki/NEWS-3.0.0#WHAT.27S_CHANGED_SINCE_2.6
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