Index index by Group index by Distribution index by Vendor index by creation date index by Name Mirrors Help Search

dealers-choice-lang-0.0.15-1.3 RPM for noarch

From OpenSuSE Tumbleweed for noarch

Name: dealers-choice-lang Distribution: openSUSE Tumbleweed
Version: 0.0.15 Vendor: openSUSE
Release: 1.3 Build date: Mon Jun 15 08:58:22 2026
Group: System/Localization Build host: reproducible
Size: 6046 Source RPM: dealers-choice-0.0.15-1.3.src.rpm
Packager: https://bugs.opensuse.org
Url: https://dealer-s-choice.github.io/
Summary: Translations for package dealers-choice
Provides translations for the "dealers-choice" package.

Provides

Requires

License

MIT

Changelog

* Mon Jun 15 2026 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.15:
    * regression fix: joining a hand in progress no longer crashes the client
    * deckhandler: shuffle and recycle the discard pile when the deck runs out
      mid-draw, fixing duplicate cards dealt in multi-player draw games
    * pokeval: fix California lowball tie-breaks
* Tue Jun 09 2026 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.14
    - Drop 0001-server-skip-buffered-MSG_PING_RESPONSE-at-game-start.patch
      (fixed upstream)
    * Replace SDL2_net with tcpme (thin POSIX/Winsock wrapper)
    + Game-play display overhaul: relative seating (local bottom-centre,
      opponents clockwise), a bottom dashboard, an anchor-based layout system,
      and SVG card suits
    + Configurable game-play action hotkeys via a press-to-bind Hotkeys screen
      (#102)
    + The seat that opens each betting round is marked in its nameplate (#264)
    + Optional timestamped diagnostic logging (--log-file): server slow-send /
      high-ping / slow-action warnings and client frame-stall / slow-audio
      warnings, all gated by --verbose (#307)
    * regression fix: discard-phase timeout now reports 0 cards drawn (#265)
    * Fix OpenBSD build (#270)
    * server: skip stray MSG_PING_RESPONSE frames buffered from the lobby,
      fixing a spurious disconnect on slow/emulated hardware
    * Move deckhandler and pokeval inline (no longer meson subprojects)
    * rank-aware wild tiebreak for THREE/FOUR_OF_A_KIND, FULL_HOUSE,
      FIVE_OF_A_KIND
    * wild-aware tiebreak for PAIR and TWO_PAIR
    * fix wild kicker comparison for THREE/FOUR_OF_A_KIND at equal trip/quad
      value
    * wild-aware tiebreak for STRAIGHT / STRAIGHT_FLUSH
    * substitute wild = ACE_HIGH for FLUSH tiebreak
    * rank-aware PAIR/TWO_PAIR tiebreak in update_best_5card (Omaha / 7-card
      picker)
    * route update_best_wild same-rank tiebreak through the wild-aware compare
    * bugfix: run audio init on a background thread with silent fallback, so
      a blocked audio backend can't freeze the window
    * Bump GAME_PROTOCOL_VERSION from 9 to 10
* Wed Apr 29 2026 Andy Alt <arch_stanton5995@proton.me>
  - Add 0001-server-skip-buffered-MSG_PING_RESPONSE-at-game-start.patch
    (fixes s390x build / pool/dealers-choice/pulls/1#issuecomment-135113)
* Fri Apr 24 2026 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.13
    * Use system-install canfigger instead of the bundled copy
    + Add "X" quit button (top-right, red) to all four screens (connect, settings,
      lobby, game); ESC is a hotkey for the same action; both paths go through a
      confirmation dialog (SDL_ShowMessageBox) before quitting
    + Draw rounded semi-transparent nameplate panels behind each player's seat info;
      empty seats show a fainter "Open" panel; nick column sized for 15-character
      maximum and left-aligned; all columns vertically centered; uniform column
      widths across all seats
    + Add vignette effect: radial darkening from center to edges for a lamp-lit atmosphere
    + Replace solid-color table background with tiled green felt texture
    + Server: connection rate limiting and per-IP connection cap; loopback
      always exempt; configured via max_connections_per_minute and
      max_connections_per_ip in server.conf (0 = unlimited) (#189)
    + Add --auto-connect: skip the connect dialog and connect immediately on
      startup using host/port from player.conf; ignored if --server is set;
      reverts to normal menu on return from lobby (#253)
    + Coins placed in the pot are rendered at a random rotation angle
    + Add 7-card no peek
    * bugfix: Community cards (Hold'em, Omaha) disappear after a player folds
      (#252)
    * Folded players: preserve cards (face-up or face-down) and grey out the
      player area instead of removing cards when a player folds
    * server.conf: end_of_game_timeout, action_timeout, and dealer_timeout are
      now specified in seconds instead of milliseconds; keys renamed to drop
      the _ms suffix
    * bugfix: Server: nick too long is truncated instead of causing disconnect; client
      and bot no longer include null terminator in nick length; nicks up to 14
      characters are now accepted as expected
    * dealers-choice-bot: add --verbose flag; verbose_printf/verbose_puts at key
      decision points (hand strength, each action, discard count); action name
      output moved into send_player_action so client and bot share the same path
    * Client returns to the connect screen on server disconnect or send failure,
      from both the lobby and game screens (#217, #256)
    * dealers-choice-bot: no longer links against SDL2_ttf or SDL2_image
    * Use canfigger_config_dir() and canfigger_path_join() for config/data
      paths; remove get_config_dir(), join_paths(), and PathconfLimits_t
      from util.c
    * Bump GAME_PROTOCOL_VERSION from 8 to 9
* Tue Apr 14 2026 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.12
    * Update package description
    + Add dealers-choice-bot: a headless rules-based CLI bot that connects to a
      running server like a regular client. Reads DC_PASSWORD from the
      environment (bot is rejected if the server has no password set).
    + Text input fields: scrolling with cursor navigation (left/right/home/end),
      mid-text insertion, Ctrl+V paste; cursor blink resets on each keypress;
      yellow cursor color for visibility against white text
    + Handle audio device disconnection: when the audio backend has no default
      device to reroute to, the device is stopped; register a miniaudio
      notification callback to detect this and restart the engine when possible
      (#243).
    + Stud games: implement bring-in forced partial bet (bringin_amount in
      server.conf, default 50); subsequent streets open with the player
      holding the best visible hand
    + Deuces wild: server now evaluates wild hands automatically using
      POKEVAL_compare_hands_wild / POKEVAL_evaluate_hand_wild; removed the
      end-of-hand UI selection for wild card replacement and the associated
      exchange button, timeout setting (wild_exchange_timeout_ms), network
      message (MSG_WILD_REPLACEMENT), and server-side exchange logic
    * bugfix: Three busy-waits, high-cpu server usage
    * Require libsodium unconditionally; fix authentication bypass where
      clients could authenticate on password-protected servers without
      libsodium present
    * bugfix: Show clear error on protocol version mismatch
    * Update docker-compose.yml to use DC_PASSWORD and extra arguments when running
      the server
    * Fix coin animation: animate from the player who paid, not the next player
      to act
    * Bump GAME_PROTOCOL_VERSION from 7 to 8
* Thu Apr 02 2026 Andy Alt <arch_stanton5995@proton.me>
  * Drop cmake build dependency (no longer needed for miniaudio)
* Wed Apr 01 2026 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.11:
    * bugfix: uninitialize miniaudio engine on sound load failure
      Previously called exit() without ma_engine_uninit(), locking the audio
      device and blocking other applications until it was replugged or the
      system was restarted (#198)
    * Change dealer rotation timeout from 60 seconds to 30
    * Add version line to changes entry for v0.0.10
* Sun Mar 29 2026 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.10:
    + Add Texas Hold'em
    * bugfix: Client freezes (infinite loop in layout_cards) when slot-0
    + Connection screen: cancel button, per-attempt timeout, configurable
      retry count (connect.attempts in player config), return to menu on
      failure (#204)
    + Add animated card backs
      player disconnects during a game (#195)
    + Server and client password set via server.conf/player.conf or DC_PASSWORD env var (#187)
    + Add dealer indicator column to lobby player list (black square, red circle if dealer)
    + Play turn notification sound when local player becomes the dealer
    + Play game over sound when winner is determined
    * Fix "waiting" messages sometimes rendering when they shouldn't
    * Fix wrong 5-card hand selected from 6- or 7-card hands when
      multiple subsets share the same rank (kickers and best straight not
      considered); also fix straight selection incorrectly favouring a wheel
      over a higher straight when both are present
    + Implemented Admin kick/ban in the lobby and during the game
    * bugfix: Out-of-bounds read when the last bet-amount button was
      disabled while selected (CID 644890)
    - Remove installation of miniaudio libraries
    ! BREAKING: server.conf bet_minimum/bet_median/bet_maximum replaced by
      a single variable-length list: bet_amounts = list, 100, 250, 500
      (up to 8 values, hotkeys 1-8).
* Thu Mar 12 2026 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.9:
    + Implement California lowball
    + Implement Six-card stud (partially complete)
    + Automatically sort hands
    + Remove cards of player when folded
    + Add a "Dealing" message for dealer when waiting for server to start
    + Disallow raise that is less than previous bet/raise
    + Add server config option: wild_exchange_timeout_ms
    + Add server config option: action_timeout_max (disconnect players
      after n timeouts)
    + Add feedback when some buttons are clicked
    * Increase coin size
    + Add card back patterns
    + Add F11 key for full-screen toggling
    * Bump game protocol to v6
    * bugfix: Infinite checking when first person in a >=3 person game folds
* Wed Nov 12 2025 Bernhard Wiedemann <bwiedemann@suse.com>
  - Make it build without %check (boo#1227364)
* Mon Aug 11 2025 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.8:
    * Fix: Server does not send turn ids if player 0 disconnects during game
    + Display ping times in lobby
    + After winner declared, replace action timer with "end of game" timer
    + Allow specifying the client/server port via config or cli
    + Allow setting min, med, and max bets via server.conf
* Tue Aug 05 2025 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.7:
    + Set default maximum raises per round to 3 (config option)
    * Fix discard button being clickable when disabled
    * Increase player action timeout from 20 to 30 seconds
    + The client will now retry server connection for 60 seconds
      before timing out if server is unavailable
    * Fix incorrect hand wins in some cases when there are 3 or more players
    + Add amount won to status message
    - Remove the simulated delay when cards are initially dealt
* Mon Jul 14 2025 Andy Alt <arch_stanton5995@proton.me>
  - Fix lint warnings
  - Fix directory ownership error
  - Enable tests
  - Update (fix) description
* Sun Jul 13 2025 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.6:
    + Implement Deuces Wild option
    * Fix tie handling
    * Reduce client console output messages
    + Partially implement 7-card stud
    + Add optional 'language' setting (https://dealer-s-choice.github.io/docs/CONFIG.html)
    * Network Protocol bumped to 3
    + Add coin animation
* Wed Jul 09 2025 Jan Engelhardt <jengelh@inai.de>
  - Use pkgconfig() BuildRequires to be more impervious to renames.
* Tue Jul 08 2025 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.5, initial package

Files

/usr/share/locale/de/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/es/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/es_CO/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/es_MX/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/fr/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/it/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/ru/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/sv/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/uk/LC_MESSAGES/dealers-choice.mo


Generated by rpm2html 1.8.1

Fabrice Bellet, Sat Aug 15 22:25:32 2026