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dealers-choice-lang-0.0.12-1.1 RPM for noarch

From OpenSuSE Tumbleweed for noarch

Name: dealers-choice-lang Distribution: openSUSE Tumbleweed
Version: 0.0.12 Vendor: openSUSE
Release: 1.1 Build date: Tue Apr 14 14:01:27 2026
Group: System/Localization Build host: reproducible
Size: 6046 Source RPM: dealers-choice-0.0.12-1.1.src.rpm
Packager: https://bugs.opensuse.org
Url: https://dealer-s-choice.github.io/
Summary: Translations for package dealers-choice
Provides translations for the "dealers-choice" package.

Provides

Requires

License

MIT

Changelog

* Tue Apr 14 2026 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.12
    * Update package description
    + Add dealers-choice-bot: a headless rules-based CLI bot that connects to a
      running server like a regular client. Reads DC_PASSWORD from the
      environment (bot is rejected if the server has no password set).
    + Text input fields: scrolling with cursor navigation (left/right/home/end),
      mid-text insertion, Ctrl+V paste; cursor blink resets on each keypress;
      yellow cursor color for visibility against white text
    + Handle audio device disconnection: when the audio backend has no default
      device to reroute to, the device is stopped; register a miniaudio
      notification callback to detect this and restart the engine when possible
      (#243).
    + Stud games: implement bring-in forced partial bet (bringin_amount in
      server.conf, default 50); subsequent streets open with the player
      holding the best visible hand
    + Deuces wild: server now evaluates wild hands automatically using
      POKEVAL_compare_hands_wild / POKEVAL_evaluate_hand_wild; removed the
      end-of-hand UI selection for wild card replacement and the associated
      exchange button, timeout setting (wild_exchange_timeout_ms), network
      message (MSG_WILD_REPLACEMENT), and server-side exchange logic
    * bugfix: Three busy-waits, high-cpu server usage
    * Require libsodium unconditionally; fix authentication bypass where
      clients could authenticate on password-protected servers without
      libsodium present
    * bugfix: Show clear error on protocol version mismatch
    * Update docker-compose.yml to use DC_PASSWORD and extra arguments when running
      the server
    * Fix coin animation: animate from the player who paid, not the next player
      to act
    * Bump GAME_PROTOCOL_VERSION from 7 to 8
* Thu Apr 02 2026 Andy Alt <arch_stanton5995@proton.me>
  * Drop cmake build dependency (no longer needed for miniaudio)
* Wed Apr 01 2026 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.11:
    * bugfix: uninitialize miniaudio engine on sound load failure
      Previously called exit() without ma_engine_uninit(), locking the audio
      device and blocking other applications until it was replugged or the
      system was restarted (#198)
    * Change dealer rotation timeout from 60 seconds to 30
    * Add version line to changes entry for v0.0.10
* Sun Mar 29 2026 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.10:
    + Add Texas Hold'em
    * bugfix: Client freezes (infinite loop in layout_cards) when slot-0
    + Connection screen: cancel button, per-attempt timeout, configurable
      retry count (connect.attempts in player config), return to menu on
      failure (#204)
    + Add animated card backs
      player disconnects during a game (#195)
    + Server and client password set via server.conf/player.conf or DC_PASSWORD env var (#187)
    + Add dealer indicator column to lobby player list (black square, red circle if dealer)
    + Play turn notification sound when local player becomes the dealer
    + Play game over sound when winner is determined
    * Fix "waiting" messages sometimes rendering when they shouldn't
    * Fix wrong 5-card hand selected from 6- or 7-card hands when
      multiple subsets share the same rank (kickers and best straight not
      considered); also fix straight selection incorrectly favouring a wheel
      over a higher straight when both are present
    + Implemented Admin kick/ban in the lobby and during the game
    * bugfix: Out-of-bounds read when the last bet-amount button was
      disabled while selected (CID 644890)
    - Remove installation of miniaudio libraries
    ! BREAKING: server.conf bet_minimum/bet_median/bet_maximum replaced by
      a single variable-length list: bet_amounts = list, 100, 250, 500
      (up to 8 values, hotkeys 1-8).
* Thu Mar 12 2026 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.9:
    + Implement California lowball
    + Implement Six-card stud (partially complete)
    + Automatically sort hands
    + Remove cards of player when folded
    + Add a "Dealing" message for dealer when waiting for server to start
    + Disallow raise that is less than previous bet/raise
    + Add server config option: wild_exchange_timeout_ms
    + Add server config option: action_timeout_max (disconnect players
      after n timeouts)
    + Add feedback when some buttons are clicked
    * Increase coin size
    + Add card back patterns
    + Add F11 key for full-screen toggling
    * Bump game protocol to v6
    * bugfix: Infinite checking when first person in a >=3 person game folds
* Wed Nov 12 2025 Bernhard Wiedemann <bwiedemann@suse.com>
  - Make it build without %check (boo#1227364)
* Mon Aug 11 2025 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.8:
    * Fix: Server does not send turn ids if player 0 disconnects during game
    + Display ping times in lobby
    + After winner declared, replace action timer with "end of game" timer
    + Allow specifying the client/server port via config or cli
    + Allow setting min, med, and max bets via server.conf
* Tue Aug 05 2025 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.7:
    + Set default maximum raises per round to 3 (config option)
    * Fix discard button being clickable when disabled
    * Increase player action timeout from 20 to 30 seconds
    + The client will now retry server connection for 60 seconds
      before timing out if server is unavailable
    * Fix incorrect hand wins in some cases when there are 3 or more players
    + Add amount won to status message
    - Remove the simulated delay when cards are initially dealt
* Mon Jul 14 2025 Andy Alt <arch_stanton5995@proton.me>
  - Fix lint warnings
  - Fix directory ownership error
  - Enable tests
  - Update (fix) description
* Sun Jul 13 2025 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.6:
    + Implement Deuces Wild option
    * Fix tie handling
    * Reduce client console output messages
    + Partially implement 7-card stud
    + Add optional 'language' setting (https://dealer-s-choice.github.io/docs/CONFIG.html)
    * Network Protocol bumped to 3
    + Add coin animation
* Wed Jul 09 2025 Jan Engelhardt <jengelh@inai.de>
  - Use pkgconfig() BuildRequires to be more impervious to renames.
* Tue Jul 08 2025 Andy Alt <arch_stanton5995@proton.me>
  - dealers-choice 0.0.5, initial package

Files

/usr/share/locale/de/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/es/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/es_CO/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/es_MX/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/fr/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/it/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/ru/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/sv/LC_MESSAGES/dealers-choice.mo
/usr/share/locale/uk/LC_MESSAGES/dealers-choice.mo


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Fabrice Bellet, Sun Aug 2 01:28:36 2026