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FAudio-devel-24.06-1.5 RPM for i586

From OpenSuSE Ports Tumbleweed for i586

Name: FAudio-devel Distribution: openSUSE Tumbleweed
Version: 24.06 Vendor: openSUSE
Release: 1.5 Build date: Fri Jun 7 16:12:00 2024
Group: Development/Languages/C and C++ Build host: reproducible
Size: 107752 Source RPM: FAudio-24.06-1.5.src.rpm
Packager: http://bugs.opensuse.org
Url: https://fna-xna.github.io
Summary: FAudio Development Libraries
FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries.

Provides

Requires

License

Zlib

Changelog

* Fri Jun 07 2024 Dirk Müller <dmueller@suse.com>
  - update to 24.06:
    * Fix a possible deadlock in voice callbacks when the
      application has aggressive mutex locking
    * Minor fixes for implicit conversion warnings on MSVC
    * Wine/Win32:
    * Fix a crash when GetDefaultAudioEndpoint fails
    * Exit cleanly when opened audio devices disconnect
    * Properly list all audio devices, rather than just the default
* Fri May 17 2024 Dirk Müller <dmueller@suse.com>
  -update to 24.05:
    * New Features:
    * Initial work to support SDL 3.0
    * FACT: Fix a crash for XACT Cues which may have variation set
      with no variation data
* Mon Apr 08 2024 Dirk Müller <dmueller@suse.com>
  - update to 24.04:
    * pkgconfig files now explicitly include the SDL2 dependency
* Mon Mar 18 2024 ming li <mli@suse.com>
  - Update to 24.03:
    * New Features:
      Update to FNA3D 24.03
      Update to FAudio 24.03
    * Fixes:
      DDSFromStreamEXT: Fixed some logic errors in the DDS header parser
      NativeAOT: Improve failure message when missing types in rd.xml
      Separated obj folder paths for NetFramework/NetStandard projects,
      fixes weird compiler conflicts
    update to 24.02:
    * New Features:
      Update to FNA3D 24.02
      Update to FAudio 24.02
    * Modified Features:
      DDSFromStreamEXT now supports RGBA DDS textures, in addition to BGRA
    * Fixes:
      SDL2_FNAPlatform:
      Display orientation events are now ignored on non-mobile platforms
      Worked around a display hotplugging timing issue in SDL
      Improved error reporting when FNA3D fails to decode images
    update to 24.01:
    * New Features:
      Update to FNA3D 24.01
      Update to FAudio 24.01
      Added support for detecting PlayStation gamepads hidden behind
      Steam Virtual Gamepads
      This feature requires SDL 2.30 or newer
    * Removed Features:
      UWP support has been removed, Xbox developers should migrate to GDK
    * Fixes:
      Removed the x64 Platform from modern C# project files, this attribute
      is now inherited from the Solution instead
      GraphicsDeviceManager now warns when calling ApplyChanges too early in
      the Game lifecycle
      Fixed FNADllMap support on iOS/tvOS
    update to 23.12.07:
    * Fixes:
      Update to FNA3D 23.12.07
      Fixed GraphicsResource finalization to use atomics, rather than managed
      queues
* Fri Dec 01 2023 Dirk Müller <dmueller@suse.com>
  - update to 23.12:
    * Removed an unused variable from the QOA decoder. 23.12 is
      functionally identical to 23.11.
* Tue Nov 21 2023 Dirk Müller <dmueller@suse.com>
  - update to 23.11:
    * The mixer thread no longer crashes when attempting to read
      voices using WMAUDIO3 buffer data
    * SDL2: Fix regression that prevented devices with >8 channels
      from opening
* Wed Oct 18 2023 Dirk Müller <dmueller@suse.com>
  - update to 23.10:
    * Minor static analysis fix for F3DAudio
    * FACT now supports all publicly known WaveBank format versions
* Fri Jul 21 2023 Dirk Müller <dmueller@suse.com>
  - update to 23.07:
    * FACT: When parsing SoundBanks, explicitly update the read
      offset for each data region
    * XNA_Song: Fix possible truncation of total seconds when
      opening QOA files
    * Xbox GDK support is now considered Ready to Ship
    * UWP support is now deprecated and will be removed in FAudio
      24.01
    * XNA_Song now supports QOA input files
    * FACT: Add support for `WAVEBANKSTREAMING_INVALIDCONTENT`
      notifications
    * Added FilterWetDryMixEXT extension
* Fri Mar 17 2023 Dirk Müller <dmueller@suse.com>
  - update to 23.03:
    * CMake: Add feature macros for usleep for tests
    * GDK:
    - GDK now builds dynamic libraries, rather than static
    - Look for "SDL" rather than "SDL2", to match the
      upstream Git repository name
* Tue Jan 03 2023 Dirk Müller <dmueller@suse.com>
  - update to 23.01:
    * Remove PlatformToolset lines from visualc-gdk project

Files

/usr/include/F3DAudio.h
/usr/include/FACT.h
/usr/include/FACT3D.h
/usr/include/FAPO.h
/usr/include/FAPOBase.h
/usr/include/FAPOFX.h
/usr/include/FAudio.h
/usr/include/FAudioFX.h
/usr/lib/cmake
/usr/lib/cmake/FAudio
/usr/lib/cmake/FAudio/FAudio-targets-release.cmake
/usr/lib/cmake/FAudio/FAudio-targets.cmake
/usr/lib/cmake/FAudio/FAudioConfig.cmake
/usr/lib/libFAudio.so
/usr/lib/pkgconfig/FAudio.pc
/usr/share/licenses/FAudio-devel
/usr/share/licenses/FAudio-devel/LICENSE


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Fabrice Bellet, Tue Apr 21 22:39:17 2026