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| Name: OpenSceneGraph | Distribution: openSUSE Tumbleweed |
| Version: 3.6.5 | Vendor: openSUSE |
| Release: 1.1 | Build date: Tue Mar 31 02:41:48 2020 |
| Group: Productivity/Graphics/Other | Build host: obs-arm-6 |
| Size: 3617040 | Source RPM: OpenSceneGraph-3.6.5-1.1.src.rpm |
| Packager: http://bugs.opensuse.org | |
| Url: http://openscenegraph.org/projects/osg | |
| Summary: 3D graphics toolkit | |
The OpenSceneGraph is a graphics toolkit for the development of graphic applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a scene graph, it provides an object-oriented framework on top of OpenGL, freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for development of graphics applications.
LGPL-2.1-only WITH WxWindows-exception-3.1
* Fri Mar 27 2020 Christophe Giboudeaux <christophe@krop.fr>
- Update to 3.6.5. Check the ChangeLog file for the list of changes.
- Drop fix_deprecated_FIND_PACKAGE_wxWidgets_usage.patch. Merged
upstream.
* Mon Feb 03 2020 Stefan Brüns <stefan.bruens@rwth-aachen.de>
- Replace wrong Requires: SDL-devel in devel package with
pkgconfig(sdl2).
- Remove architecture specific _constraints, there are no significant
differences in real life, avoids failures for other architectures
not covered.
* Fri Dec 13 2019 Guillaume GARDET <guillaume.gardet@opensuse.org>
- Update _constraints for ARM
* Tue Dec 10 2019 Michael Vetter <mvetter@suse.com>
- bsc#1158895: Remove dependency on jasper (due to planned removal)
Removes JPEG2000 support.
* Mon Sep 30 2019 Michel Normand <normand@linux.vnet.ibm.com>
- Add _constraints for PowerPC to avoid linker failure
* Tue Jul 02 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de>
- Fix failing builds with CMake 3.14 and later
Add fix_deprecated_FIND_PACKAGE_wxWidgets_usage.patch
* Sun Mar 24 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de>
- Add conflicts for the legacy libOpenSceneGraph1-devel and
libOpenThreads1-devel packages, which install into the same location.
* Wed Oct 10 2018 Ondřej Súkup <mimi.vx@gmail.com>
- update to 3.6.3
* big bunch of fixes for performance and compatibility
* fixes for crashes
* for details see Changelog
* Thu Jul 12 2018 mimi.vx@gmail.com
- update to 3.6.2
* Removed deprecated xine plugin to simplify licensing
* big bunch of fixes for performance and compatibility
* for details see Changelog
* Tue May 29 2018 mimi.vx@gmail.com
- update to bugfix release 3.6.1
* big bunch of fixes for performance and compatibility
* for details see Changelog
* Tue Apr 17 2018 mimi.vx@gmail.com
- update to 3.6.0
- drop 8e26ebd23ef9_Fixed_coverity_detected_defect_OOB_read.patch
- drop 01c712e85195_Explicit_signed_char_declarations.patch
* OpenThreads::Affinity introduced to enable setting of processor affinity
on viewer and database threads
* osgText rewritten to improve visual quality, add signed distance field
support and full GLES2/3 and GL3/4 support
* Added VertexArrayObject support, enable full OpenGL Core Profile support
* Added OpenCASCADE plugin
* Added STEP (.stp) plugin
* Improvements to FBX and COLLADA loaders
* Improvements to gles plugin to provide better Sketchfab support
* Added osgemscripten example
* Improvements to osgAnimation
* NodeVisitor ValueMap for storing values that can be stored and accessed
across frames, such as update, event and cull traversals
* ShapeDrawable rewritten as an osg::Geometry to improve performance and flexibility
* Added osg::MultiDrawArrays support
* Added osgdeferred example that illustrates how to implement deferred rendering
* Added MultiDrawIndirect support
* Moved glDispatchCompute control out of osg::Program into a dedicated
osg::DispatchCompute class to improve control of compute shaders
* KdTree support added for PolytopeIntersector, and ability to work with
points, lines and polygons
* osgQt has been moved out to it's own dedicated osgQt github repository
* CMake build support for iOS bitcode builds
* CoverityScan testing introduced, fixes bring defect density to 0.0
per 1,0000 lines of code!
* Wed Feb 14 2018 mimi.vx@gmail.com
- update to 3.4.1
* Improves to GLES support across platforms
* Full support for osgText and on screen stats across all platfroms
* Build fixes to allow compilation against recent
3rd party depdendency changes
* Range of runtime fixes
/usr/bin/osg2cpp /usr/bin/osgarchive /usr/bin/osgconv /usr/bin/osgfilecache /usr/bin/osgshaderpipeline /usr/bin/osgversion /usr/bin/osgviewer /usr/bin/present3D /usr/share/doc/packages/OpenSceneGraph /usr/share/doc/packages/OpenSceneGraph/AUTHORS.txt /usr/share/doc/packages/OpenSceneGraph/ChangeLog /usr/share/doc/packages/OpenSceneGraph/NEWS.txt /usr/share/doc/packages/OpenSceneGraph/README.md /usr/share/licenses/OpenSceneGraph /usr/share/licenses/OpenSceneGraph/LICENSE.txt
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