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Name: CorsixTH | Distribution: openSUSE Tumbleweed |
Version: 0.69.1 | Vendor: openSUSE |
Release: 1.1 | Build date: Tue Aug 19 06:41:03 2025 |
Group: Amusements/Games/Strategy/Other | Build host: reproducible |
Size: 12547145 | Source RPM: CorsixTH-0.69.1-1.1.src.rpm |
Packager: http://bugs.opensuse.org | |
Url: http://corsixth.com | |
Summary: Theme Hospital clone |
This project aims to reimplement the game engine of Theme Hospital, and be able to load the original game data files. This means that you will need a purchased copy of Theme Hospital, or a copy of the demo, in order to use CorsixTH. After most of the original engine has been reimplemented in open source code, the project will serve as a base from which extensions and improvements to the original game can be made.
MIT
* Tue Aug 19 2025 Carsten Ziepke <kieltux@gmail.com> - Update to version 0.69.1: * Bug Fixes - Fixed a crash when placing staff in a room while a patient is being treated. * Mon Jul 28 2025 Carsten Ziepke <kieltux@gmail.com> - Update to version 0.69.0: * https://github.com/CorsixTH/CorsixTH/releases/tag/v0.69.0 - Drop BuildRequires update-desktop-files * Sun Oct 20 2024 Carsten Ziepke <kieltux@gmail.com> - Update to version 0.68.0: * New Features/Enhancements - In-game movies now play for users using TH Data directly from a .ISO file - Custom campaign creators can now optionally use the original level advance movie when progressing through the campaign - The Map Editor has received some love including new features, fixes, and jukebox controls - Long windows now behave properly in the game if they get intersected by an adjacent wall - You can now control the Jukebox from the Main Menu by going to Options > Jukebox - External (non-TH) XMI files are now supported by the Jukebox - The adviser now tells you the cost of replacing your machine if you cannot currently afford it - More cheats! - [Experimental] Right mouse panning can now be used instead of using the middle mouse button. Enable it in the configuration file - [Experimental] We’re closer to fully implementing falling actions! Get a sneak peek and get the chance to push people over by enabling it in the configuration file/debug menu * Changes - The demo movie will no longer play and cause jumpscares at the main menu if the CorsixTH window is not in focus - Game speeds are now more closely aligned with the original game - Improvements to handling of win/lose conditions, and the progress report - Staff tiredness levels are now taken from the level config file based on difficulty level of the main campaign - You can no longer win a level if you still have outstanding loans - Emergencies will now be announced once patients actually begin arriving instead of at the start - Errors with music playback will now attempt to provide more helpful information in the console - Level briefings now show before the in-game tutorial - The first patient of a level will now arrive faster after opening the hospital - The information dialog box is now more closely aligned with the original game - The tip of the day window should no longer be obscured in the main menu - The load/save windows now have better labelling - Unavailable languages are shown as disabled until you select a Unicode font - Support is added to auto-detect a Theme Hospital install via GOG Galaxy * Translations - Ukranian translation added. - Dutch, Italian, Russian, Spanish, French and Brazilian-Portuguese translation has been updated. - Some unused language strings have been cleaned up - Custom campaign and level creators can now optionally add translated strings for campaign description, level briefing, and winning text * Bug Fixes - Swing (double) doors will no longer crash your game if you built rooms that used them while paused - Fixed a bug for NVIDIA users who didn’t like graphical corruption when playing fullscreen at non-native resolutions - Games should no longer crash irrecoverably because you have a 4k monitor - The game will now exit to the main menu cleanly if a problem occurred trying to load a new level or map - Staff who have left the hospital can no longer ask for a raise - Fixed a bug where some staff may have no initial before surname - Patients can no longer litter outdoors - Patients waiting for a player decision no longer lose their mood icon on vomit/pee - Fixed a bug where an unreachable reception desk could cause a crash - The Computer and Atom Analyser now make button sounds as originally intended - The mark for vaccination action now makes a sound as originally intended - Fixed a rare bug where edges of map tiles for parcels could cause unintended behaviour when purchasing plots - Active cheats will now persist across saves - Audio settings have better safeguards against no audio enabled/no background music - Movies will no longer attempt to play audio when global audio is off - Config values using brackets (such as a custom music directory) will now work properly - Custom campaigns menu now will use a scrollbar for long campaign descriptions - Continue Game now properly targets files explicitly ending in the .sav format - Tooltips for language menu now align with list items. Please note we are aware of an issue where some languages don't show a tooltip - Fixed an instance where information boxes could load pink from older savegames - Implemented a more permanent fix for the money bar being drawn incorrectly in some CJK and Cyrllic languages - Fixed a crash on exit that could occur in some systems - Mouse panning behaviour has been made more responsive and accurate * Packager Notes - Minimum CMake version is now bumped to 3.14 - CMake presets are now available for some common build scenarios - Dependencies can now be obtained automatically using vcpkg on Linux and MacOS. - If update checks are enabled you now require libcurl at build and run time (update checks can be disabled using the WITH_UPDATE_CHECK CMake option). - Luasec and luasocket are no longer used * Fri Aug 25 2023 Carsten Ziepke <kieltux@gmail.com> - Update to version 0.67: * New Features/Enhancements - The original demo gameplay video now plays when the CorsixTH main menu is idle (this can be disabled in the configuration file) - File browser menus now have an OK button - Selecting an existing file in the Save Game/Map browsers will now update the text input box to that file name * Changes - Handymen now always stay in their assigned plots, except when going to rest - Staff members now have a maximum salary, which can be configured in custom levels - The game will now always use the GP's choice of next diagnosis room for the patient, if available - Queueing patients are now shown when hovering a door - Epidemics can no longer fail because an infected patient left before the epidemic was revealed - Balance changes to drug improvement research - Check for updates can now be disabled in Settings - Check for updates timeout duration significantly reduced - "Pause" now shows up when the "Build while paused" setting is on and the game is paused. - The gamelog file now includes a timestamp - Support for detecting Theme Hospital game files from an EA Store install - Many, many, refactors of the code to make it better to understand for future developers - Contact methods to reach the CorsixTH Team have been updated * Bug Fixes - Fixed an instance where objects could disappear from the map - Fixed a bug where the empty action queue message was prevented from happening - Fixed a bug where dying patients became undead and would have a habit of ruining everything - Fixed broken dynamic info during epidemics - Handymen will no longer try to repair machinery while a patient is using it - Psychiatrist couch has less chance of causing blocked paths - Roujin's challenge is now properly applied (read: harder) - Serious Radiation is no longer contagious - Room blueprints can no longer go beyond external walls - Fixed incorrect button sounds in the Staff Management window - Fixed back button behaviour in Font Picker - Fixed a bug where word-wrapping text on dialogs could crash the game - Fixed a rare case where the next VIP date may be scheduled in the past - Fixed a rare case where awarded research points could be negative - Fixed a rare case of the balance sheet being victim of a green highlighter * Updated Translations * Wed Jul 13 2022 Bjørn Lie <bjorn.lie@gmail.com> - Update to version 0.66: * New Features/Enhancements: - Direct Zoom has been improved and is now enabled by default - Nurses can now leave the ward without disturbing her patients - Patients with Serious Radiation now glow a beautiful shade of green - Patients with Jellyitis now wobble wobble wobble - The Hotkeys menu has been overhauled to make it easier to use - You can now reset your zoom level by pressing '0' - A new fax code cheat has been added! - The replace machine prompt will now tell you the new strength before purchase (can be disabled in configuration settings) - A machine's dynamic info will tell you the strength a machine can be upgraded to if you replaced it (can be disabled in configuration settings) - Support ffmpeg v5. * Changes: - Improved pee and vomit conditions - Patients will no longer queue for reception until nearby - The Adviser will no longer queue repetitive messages - Dropdown menus will now close when clicked outside of - Non-visual diseases can now be delayed in the level config of a custom game - Gamelog.txt will now contain system information instead of within the window title - Patients no longer become fed up and leave the hospital if already in their treatment room * Bug Fixes: - Checking for updates should now work moving forward (promise) - All cured trophy bugfix now properly applied from 0.65.1 - Firing staff from a multi-use object now ensures they leave the hospital - Missing config and hotkey values will now use default values - Fixed an instance where an emergency fax could show the wrong cure - Sound effect boundary is now properly applied on window resize - The cheats menu is now immediately usable after typing the cheat code on a fax - User action while paused setting no longer uses configuration default - Quick Save and Quick Load behaviour has been improved - The cheats menu dialog will no longer slide off the screen - You can now purchase plots while wall transparency is on - Playback of movie audio on surround sound systems is improved - Resolved formatting issues with numbers after loading a save * Updated translations. * Sun Jul 25 2021 Carsten Ziepke <kieltux@gmail.com> - Update to version 0.65.1 * Fixes a bug where the game would crash if you got the All Cured trophy at the end of year awards, when loading a save from 0.64 or earlier. * Sat Jul 10 2021 Callum Farmer <gmbr3@opensuse.org> - Use default lua otherwise the Requires will be incorrect - Remove unnecessary luajit build dep * Sat Jul 10 2021 Callum Farmer <gmbr3@opensuse.org> - Fix lua-lpeg requirement * Wed Jun 30 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to version 0.65: * Hospital policies will now carry over to your next level in the campaign * You can now remove destroyed rooms for a fee (config option) * The information dialogs that appear when a room is first built can be disabled in the configuration file * Fire extinguishers in rooms now have a chance to save a smoking machine from exploding * Advisor has more advice * Additional trophy of the original game is implemented * Roujin's challenge cheat is back * Experimental direct_zoom config option, for more efficient zoom. * Fix: Emergencies with unknown diseases will no longer occur * The VIP system has been overhauled to provide more balanced ratings * Overpriced/Underpriced treatments now scale with difficulty * Placing a receptionist on a desk will now call her to the desk * Boiler breakdowns now depend on handymen * Faxes can no longer be opened while paused * Improvements to receptionist announcement frequency and behaviour * Games compiled without movie/audio can no longer access these settings * Greek language added! * Updates to Brazilian-Portuguese and English language * Fixes to Chinese unicode encoding * Fix: Issues scheduling emergencies have been resolved * Fix: Games will no longer crash on load if the jukebox was open * Fix: Games will no longer crash because of an empty music folder * Fix: Fixed a scenario where editing a room caused staff to get stuck * Fix: Games that scrolled while saving stop scrolling on load * Fix: Psychiatrists in the Operating Theatre are now properly counted * Fix: Losing a game now gives the reason if the movie is skipped * Fix: Exiting the game will no longer hang when using the Wayland backend * Fix: The mouse will now be freed on game crash * Fri Jul 17 2020 Matthias Mailänder <mailaender@opensuse.org> - Update to version 0.64 * ISO images may be used as a Theme Hospital data source. * Confirm dialogs are now sized properly in all languages * Many circumstances causing rooms to become stuck have been fixed * Level 6 map issues causing errors have been corrected * Epidemic patients couldn't be treated while they were seeking a room * CJK text layout issues have been corrected * French Level 5 description was replaced so that formatting characters no longer show up in it. * Some undefined behavior and potential memory leaks have been corrected. * Earthquake cheat now breaks your hospital instead of the game. * Updated translations for Chinese, French, Brazilian Portuguese. * Spelling and grammar fixes for English.
/usr/bin/corsix-th /usr/share/applications/com.corsixth.corsixth.desktop /usr/share/corsix-th /usr/share/corsix-th/Bitmap /usr/share/corsix-th/Bitmap/aux_ui.dat /usr/share/corsix-th/Bitmap/aux_ui.tab /usr/share/corsix-th/Bitmap/bootstrap_font.dat /usr/share/corsix-th/Bitmap/bootstrap_font.pal /usr/share/corsix-th/Bitmap/bootstrap_font.tab /usr/share/corsix-th/Bitmap/mainmenu1080.dat /usr/share/corsix-th/Bitmap/mainmenu1080.pal /usr/share/corsix-th/Bitmap/mainmenu480.dat /usr/share/corsix-th/Bitmap/mainmenu480.pal /usr/share/corsix-th/Bitmap/mainmenu720.dat /usr/share/corsix-th/Bitmap/mainmenu720.pal /usr/share/corsix-th/Bitmap/tree_ctrl.dat /usr/share/corsix-th/Bitmap/tree_ctrl.pal /usr/share/corsix-th/Bitmap/tree_ctrl.tab /usr/share/corsix-th/Campaigns /usr/share/corsix-th/Campaigns/ChrizmanTV.campaign /usr/share/corsix-th/Campaigns/Coffalot.map /usr/share/corsix-th/Campaigns/Dethsdaw.map /usr/share/corsix-th/Campaigns/Four Corners.map /usr/share/corsix-th/Campaigns/Greyham Gardens.map /usr/share/corsix-th/Campaigns/Holby.map /usr/share/corsix-th/Campaigns/Hoppalong.map /usr/share/corsix-th/Campaigns/Royal Hospital.map /usr/share/corsix-th/Campaigns/Snuffit Sands.map /usr/share/corsix-th/Campaigns/Tufflook.map /usr/share/corsix-th/Campaigns/Upper Pukington.map /usr/share/corsix-th/Campaigns/Wishinwell.map /usr/share/corsix-th/Campaigns/Writhe.map /usr/share/corsix-th/Campaigns/coffalot.level /usr/share/corsix-th/Campaigns/dethsdaw.level /usr/share/corsix-th/Campaigns/example.campaign /usr/share/corsix-th/Campaigns/fourcorners.level /usr/share/corsix-th/Campaigns/greyhamgardens.level /usr/share/corsix-th/Campaigns/holby.level /usr/share/corsix-th/Campaigns/hoppalong.level /usr/share/corsix-th/Campaigns/royalhospital.level /usr/share/corsix-th/Campaigns/snuffitsands.level /usr/share/corsix-th/Campaigns/tufflook.level /usr/share/corsix-th/Campaigns/upperpukington.level /usr/share/corsix-th/Campaigns/wishinwell.level /usr/share/corsix-th/Campaigns/writhe.level /usr/share/corsix-th/CorsixTH.lua /usr/share/corsix-th/Levels /usr/share/corsix-th/Levels/Example.map /usr/share/corsix-th/Levels/avatar.level /usr/share/corsix-th/Levels/avatar.map /usr/share/corsix-th/Levels/confined_v5.level /usr/share/corsix-th/Levels/confined_v5.map /usr/share/corsix-th/Levels/demo.level /usr/share/corsix-th/Levels/example.level /usr/share/corsix-th/Levels/finisham.level /usr/share/corsix-th/Levels/finisham.map /usr/share/corsix-th/Levels/original05.level /usr/share/corsix-th/Levels/original07.level /usr/share/corsix-th/Levels/original08.level /usr/share/corsix-th/Levels/original11.level /usr/share/corsix-th/Levels/original12.level /usr/share/corsix-th/Levels/st.peter's.level /usr/share/corsix-th/Levels/st.peter's.map /usr/share/corsix-th/Lua /usr/share/corsix-th/Lua/announcer.lua /usr/share/corsix-th/Lua/api_version.lua /usr/share/corsix-th/Lua/app.lua /usr/share/corsix-th/Lua/audio.lua /usr/share/corsix-th/Lua/base_config.lua /usr/share/corsix-th/Lua/calls_dispatcher.lua /usr/share/corsix-th/Lua/cheats.lua /usr/share/corsix-th/Lua/class.lua /usr/share/corsix-th/Lua/config_finder.lua /usr/share/corsix-th/Lua/date.lua /usr/share/corsix-th/Lua/debug_script.lua /usr/share/corsix-th/Lua/diagnosis /usr/share/corsix-th/Lua/diagnosis/diag_blood_machine.lua /usr/share/corsix-th/Lua/diagnosis/diag_cardiogram.lua /usr/share/corsix-th/Lua/diagnosis/diag_general_diag.lua /usr/share/corsix-th/Lua/diagnosis/diag_gp.lua /usr/share/corsix-th/Lua/diagnosis/diag_psych.lua /usr/share/corsix-th/Lua/diagnosis/diag_scanner.lua /usr/share/corsix-th/Lua/diagnosis/diag_ultrascan.lua /usr/share/corsix-th/Lua/diagnosis/diag_ward.lua /usr/share/corsix-th/Lua/diagnosis/diag_x_ray.lua /usr/share/corsix-th/Lua/dialogs /usr/share/corsix-th/Lua/dialogs/adviser.lua /usr/share/corsix-th/Lua/dialogs/bottom_panel.lua /usr/share/corsix-th/Lua/dialogs/build_room.lua /usr/share/corsix-th/Lua/dialogs/confirm_dialog.lua /usr/share/corsix-th/Lua/dialogs/edit_room.lua /usr/share/corsix-th/Lua/dialogs/fullscreen /usr/share/corsix-th/Lua/dialogs/fullscreen.lua /usr/share/corsix-th/Lua/dialogs/fullscreen/annual_report.lua /usr/share/corsix-th/Lua/dialogs/fullscreen/bank_manager.lua /usr/share/corsix-th/Lua/dialogs/fullscreen/drug_casebook.lua /usr/share/corsix-th/Lua/dialogs/fullscreen/fax.lua /usr/share/corsix-th/Lua/dialogs/fullscreen/graphs.lua /usr/share/corsix-th/Lua/dialogs/fullscreen/hospital_policy.lua /usr/share/corsix-th/Lua/dialogs/fullscreen/progress_report.lua /usr/share/corsix-th/Lua/dialogs/fullscreen/research_policy.lua /usr/share/corsix-th/Lua/dialogs/fullscreen/staff_management.lua /usr/share/corsix-th/Lua/dialogs/fullscreen/town_map.lua /usr/share/corsix-th/Lua/dialogs/furnish_corridor.lua /usr/share/corsix-th/Lua/dialogs/hire_staff.lua /usr/share/corsix-th/Lua/dialogs/information.lua /usr/share/corsix-th/Lua/dialogs/jukebox.lua /usr/share/corsix-th/Lua/dialogs/machine_dialog.lua /usr/share/corsix-th/Lua/dialogs/menu.lua /usr/share/corsix-th/Lua/dialogs/message.lua /usr/share/corsix-th/Lua/dialogs/patient.lua /usr/share/corsix-th/Lua/dialogs/place_objects.lua /usr/share/corsix-th/Lua/dialogs/place_staff.lua /usr/share/corsix-th/Lua/dialogs/queue_dialog.lua /usr/share/corsix-th/Lua/dialogs/resizable.lua /usr/share/corsix-th/Lua/dialogs/resizables /usr/share/corsix-th/Lua/dialogs/resizables/calls_dispatcher.lua /usr/share/corsix-th/Lua/dialogs/resizables/cheats_dialog.lua /usr/share/corsix-th/Lua/dialogs/resizables/customise.lua /usr/share/corsix-th/Lua/dialogs/resizables/directory_browser.lua /usr/share/corsix-th/Lua/dialogs/resizables/dropdown.lua /usr/share/corsix-th/Lua/dialogs/resizables/file_browser.lua /usr/share/corsix-th/Lua/dialogs/resizables/file_browsers /usr/share/corsix-th/Lua/dialogs/resizables/file_browsers/choose_font.lua /usr/share/corsix-th/Lua/dialogs/resizables/file_browsers/load_game.lua /usr/share/corsix-th/Lua/dialogs/resizables/file_browsers/load_map.lua /usr/share/corsix-th/Lua/dialogs/resizables/file_browsers/save_game.lua /usr/share/corsix-th/Lua/dialogs/resizables/file_browsers/save_map.lua /usr/share/corsix-th/Lua/dialogs/resizables/folder_settings.lua /usr/share/corsix-th/Lua/dialogs/resizables/hotkey_assign.lua /usr/share/corsix-th/Lua/dialogs/resizables/lua_console.lua /usr/share/corsix-th/Lua/dialogs/resizables/machine_menu.lua /usr/share/corsix-th/Lua/dialogs/resizables/main_menu.lua /usr/share/corsix-th/Lua/dialogs/resizables/map_editor.lua /usr/share/corsix-th/Lua/dialogs/resizables/menu_list_dialog.lua /usr/share/corsix-th/Lua/dialogs/resizables/menu_list_dialogs /usr/share/corsix-th/Lua/dialogs/resizables/menu_list_dialogs/custom_campaign.lua /usr/share/corsix-th/Lua/dialogs/resizables/menu_list_dialogs/custom_game.lua /usr/share/corsix-th/Lua/dialogs/resizables/menu_list_dialogs/make_debug_patient.lua /usr/share/corsix-th/Lua/dialogs/resizables/new_game.lua /usr/share/corsix-th/Lua/dialogs/resizables/options.lua /usr/share/corsix-th/Lua/dialogs/resizables/tip_of_the_day.lua /usr/share/corsix-th/Lua/dialogs/resizables/update.lua /usr/share/corsix-th/Lua/dialogs/staff_dialog.lua /usr/share/corsix-th/Lua/dialogs/staff_rise.lua /usr/share/corsix-th/Lua/dialogs/tree_ctrl.lua /usr/share/corsix-th/Lua/dialogs/watch.lua /usr/share/corsix-th/Lua/diseases /usr/share/corsix-th/Lua/diseases/alien_dna.lua /usr/share/corsix-th/Lua/diseases/baldness.lua /usr/share/corsix-th/Lua/diseases/bloaty_head.lua /usr/share/corsix-th/Lua/diseases/broken_heart.lua /usr/share/corsix-th/Lua/diseases/broken_wind.lua /usr/share/corsix-th/Lua/diseases/chronic_nosehair.lua /usr/share/corsix-th/Lua/diseases/corrugated_ankles.lua /usr/share/corsix-th/Lua/diseases/discrete_itching.lua /usr/share/corsix-th/Lua/diseases/fake_blood.lua /usr/share/corsix-th/Lua/diseases/fractured_bones.lua /usr/share/corsix-th/Lua/diseases/gastric_ejections.lua /usr/share/corsix-th/Lua/diseases/golf_stones.lua /usr/share/corsix-th/Lua/diseases/gut_rot.lua /usr/share/corsix-th/Lua/diseases/hairyitis.lua /usr/share/corsix-th/Lua/diseases/heaped_piles.lua /usr/share/corsix-th/Lua/diseases/infectious_laughter.lua /usr/share/corsix-th/Lua/diseases/invisibility.lua /usr/share/corsix-th/Lua/diseases/iron_lungs.lua /usr/share/corsix-th/Lua/diseases/jellyitis.lua /usr/share/corsix-th/Lua/diseases/kidney_beans.lua /usr/share/corsix-th/Lua/diseases/king_complex.lua /usr/share/corsix-th/Lua/diseases/pregnant.lua /usr/share/corsix-th/Lua/diseases/ruptured_nodules.lua /usr/share/corsix-th/Lua/diseases/serious_radiation.lua /usr/share/corsix-th/Lua/diseases/slack_tongue.lua /usr/share/corsix-th/Lua/diseases/sleeping_illness.lua /usr/share/corsix-th/Lua/diseases/spare_ribs.lua /usr/share/corsix-th/Lua/diseases/sweaty_palms.lua /usr/share/corsix-th/Lua/diseases/the_squits.lua /usr/share/corsix-th/Lua/diseases/third_degree_sideburns.lua /usr/share/corsix-th/Lua/diseases/transparency.lua /usr/share/corsix-th/Lua/diseases/tv_personalities.lua /usr/share/corsix-th/Lua/diseases/uncommon_cold.lua /usr/share/corsix-th/Lua/diseases/unexpected_swelling.lua /usr/share/corsix-th/Lua/earthquake.lua /usr/share/corsix-th/Lua/endconditions.lua /usr/share/corsix-th/Lua/entities /usr/share/corsix-th/Lua/entities/humanoid.lua /usr/share/corsix-th/Lua/entities/humanoids /usr/share/corsix-th/Lua/entities/humanoids/grim_reaper.lua /usr/share/corsix-th/Lua/entities/humanoids/inspector.lua /usr/share/corsix-th/Lua/entities/humanoids/patient.lua /usr/share/corsix-th/Lua/entities/humanoids/staff /usr/share/corsix-th/Lua/entities/humanoids/staff.lua /usr/share/corsix-th/Lua/entities/humanoids/staff/doctor.lua /usr/share/corsix-th/Lua/entities/humanoids/staff/handyman.lua /usr/share/corsix-th/Lua/entities/humanoids/staff/nurse.lua 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Fabrice Bellet, Sat Aug 30 23:24:17 2025