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gamescope-debugsource-3.16.23-1.mga10 RPM for aarch64

From Mageia Cauldron for aarch64 / media / debug / core / release

Name: gamescope-debugsource Distribution: Mageia
Version: 3.16.23 Vendor: Mageia.Org
Release: 1.mga10 Build date: Mon May 25 05:39:28 2026
Group: Development/Debug Build host: localhost
Size: 7074624 Source RPM: gamescope-3.16.23-1.mga10.src.rpm
Packager: daviddavid <daviddavid>
Url: https://github.com/ValveSoftware/gamescope
Summary: Debug sources for package gamescope
This package provides debug sources for package gamescope.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

LicenseRef-Callaway-BSD

Changelog

* Mon May 25 2026 daviddavid <daviddavid> 3.16.23-1.mga10
  + Revision: 2324483
  - initial package gamescope (mga#35572)

Files

/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/color-management-v1-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/color-management-v1-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/fractional-scale-v1-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/fractional-scale-v1-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/frog-color-management-v1-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/frog-color-management-v1-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-action-binding-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-action-binding-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-control-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-control-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-control-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-input-method-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-input-method-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-input-method-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-pipewire-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-pipewire-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-private-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-private-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-private-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-reshade-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-reshade-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-swapchain-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-swapchain-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-swapchain-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-xwayland-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-xwayland-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/linux-dmabuf-v1-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/linux-dmabuf-v1-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/linux-drm-syncobj-v1-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/linux-drm-syncobj-v1-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/pointer-constraints-unstable-v1-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/pointer-constraints-unstable-v1-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/pointer-constraints-unstable-v1-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/presentation-time-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/presentation-time-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/presentation-time-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/primary-selection-unstable-v1-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/primary-selection-unstable-v1-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/relative-pointer-unstable-v1-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/relative-pointer-unstable-v1-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/single-pixel-buffer-v1-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/single-pixel-buffer-v1-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/viewporter-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/viewporter-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/wlr-layer-shell-unstable-v1-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/wlr-layer-shell-unstable-v1-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/xdg-shell-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/xdg-shell-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/xdg-shell-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/xdg-toplevel-icon-v1-client-protocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/xdg-toplevel-icon-v1-protocol.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/src
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/src/GamescopeVersion.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/src/gamescope.p
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/src/gamescope.p/cs_composite_blit.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/src/gamescope.p/cs_composite_blur.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/src/gamescope.p/cs_composite_blur_cond.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/src/gamescope.p/cs_composite_rcas.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/src/gamescope.p/cs_easu.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/src/gamescope.p/cs_easu_fp16.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/src/gamescope.p/cs_gaussian_blur_horizontal.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/src/gamescope.p/cs_nis.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/src/gamescope.p/cs_nis_fp16.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/src/gamescope.p/cs_rgb_to_nv12.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/layer
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/layer/VkLayer_FROG_gamescope_wsi.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/layer/vulkan_operators.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/layer/xcb_helpers.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Apps
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Apps/gamescope_type.c
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Apps/gamescopectl.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Apps/gamescopereaper.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Apps/gamescopestream.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Backends
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Backends/DRMBackend.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Backends/DeferredBackend.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Backends/HeadlessBackend.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Backends/OpenVRBackend.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Backends/SDLBackend.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Backends/WaylandBackend.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/BufferMemo.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/BufferMemo.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/InputEmulation.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/InputEmulation.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/LibInputHandler.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/LibInputHandler.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Script
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Script/Script.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Script/Script.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Timeline.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Timeline.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Utils
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Utils/Algorithm.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Utils/Defer.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Utils/Dict.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Utils/NonCopyable.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Utils/Process.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Utils/Process.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Utils/TempFiles.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Utils/TempFiles.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Utils/Version.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/Utils/Version.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/WaylandServer
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/WaylandServer/GamescopeActionBinding.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/WaylandServer/LinuxDrmSyncobj.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/WaylandServer/Reshade.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/WaylandServer/WaylandDecls.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/WaylandServer/WaylandProtocol.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/WaylandServer/WaylandResource.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/WaylandServer/WaylandServerLegacy.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/backend.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/backend.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/backends.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/color_helpers.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/color_helpers.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/color_helpers_impl.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/commit.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/commit.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/convar.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/convar.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/drm_include.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/edid.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/edid.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/gamescope_shared.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/gpuvis_trace_utils.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/ime.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/ime.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/layer_defines.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/log.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/log.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/main.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/main.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/mangoapp.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/messagey.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/modegen.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/modegen.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/pipewire.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/pipewire.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/pipewire_gamescope.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/rc.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/refresh_rate.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/rendervulkan.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/rendervulkan.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/include
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/include/reshade_api_format.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_codegen.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_codegen_spirv.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_expression.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_expression.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_lexer.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_lexer.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_module.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_parser.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_parser_exp.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_parser_stmt.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_preprocessor.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_preprocessor.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_symbol_table.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_symbol_table.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_symbol_table_intrinsics.inl
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade/source/effect_token.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade_effect_manager.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/reshade_effect_manager.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/sdlscancodetable.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/shaders
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/shaders/NVIDIAImageScaling
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/shaders/NVIDIAImageScaling/NIS
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/shaders/NVIDIAImageScaling/NIS/NIS_Config.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/shaders/ffx_a.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/shaders/ffx_fsr1.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/steamcompmgr.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/steamcompmgr.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/steamcompmgr_shared.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/vblankmanager.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/vblankmanager.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/waitable.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/win32_styles.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/wlserver.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/wlserver.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/x11cursor.cpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/src/xwayland_ctx.hpp
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/subprojects
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/subprojects/vkroots
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/subprojects/vkroots/vkroots.h
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/thirdparty
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/thirdparty/sol
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/thirdparty/sol/sol.hpp


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Fabrice Bellet, Sun Jul 26 11:15:48 2026