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| Name: gamescope-debugsource | Distribution: Mageia |
| Version: 3.16.23 | Vendor: Mageia.Org |
| Release: 1.mga10 | Build date: Mon May 25 05:39:28 2026 |
| Group: Development/Debug | Build host: localhost |
| Size: 7074624 | Source RPM: gamescope-3.16.23-1.mga10.src.rpm |
| Packager: daviddavid <daviddavid> | |
| Url: https://github.com/ValveSoftware/gamescope | |
| Summary: Debug sources for package gamescope | |
This package provides debug sources for package gamescope. Debug sources are useful when developing applications that use this package or when debugging this package.
LicenseRef-Callaway-BSD
* Mon May 25 2026 daviddavid <daviddavid> 3.16.23-1.mga10 + Revision: 2324483 - initial package gamescope (mga#35572)
/usr/src/debug/gamescope-3.16.23-1.mga10.aarch64 /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/color-management-v1-client-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/color-management-v1-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/fractional-scale-v1-client-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/fractional-scale-v1-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/frog-color-management-v1-client-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/frog-color-management-v1-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-action-binding-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-action-binding-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-control-client-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-control-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-control-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-input-method-client-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-input-method-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-input-method-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-pipewire-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-pipewire-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-private-client-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-private-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-private-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-reshade-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-reshade-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-swapchain-client-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-swapchain-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-swapchain-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-xwayland-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/gamescope-xwayland-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/linux-dmabuf-v1-client-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/linux-dmabuf-v1-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/linux-drm-syncobj-v1-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/linux-drm-syncobj-v1-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/pointer-constraints-unstable-v1-client-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/pointer-constraints-unstable-v1-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/pointer-constraints-unstable-v1-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/presentation-time-client-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/presentation-time-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/presentation-time-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/primary-selection-unstable-v1-client-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/primary-selection-unstable-v1-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/relative-pointer-unstable-v1-client-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/relative-pointer-unstable-v1-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/single-pixel-buffer-v1-client-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/single-pixel-buffer-v1-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/viewporter-client-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/viewporter-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/wlr-layer-shell-unstable-v1-protocol.c /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/wlr-layer-shell-unstable-v1-protocol.h /usr/src/debug/gamescope-3.16.23-1.mga10.aarch64/build/protocol/xdg-shell-client-protocol.h 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