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sdl3_sound-3.2.0-1.mga11 RPM for aarch64

From Mageia Cauldron for aarch64 / media / core / release

Name: sdl3_sound Distribution: Mageia
Version: 3.2.0 Vendor: Mageia.Org
Release: 1.mga11 Build date: Sat Jul 25 13:09:39 2026
Group: System/Libraries Build host: localhost
Size: 70711 Source RPM: sdl3_sound-3.2.0-1.mga11.src.rpm
Packager: daviddavid <daviddavid>
Url: https://www.icculus.org/SDL_sound/
Summary: An abstract SDL3 sound-file decoder
SDL_sound is a library that handles the decoding of several popular sound
file formats, such as .WAV and .OGG. It is meant to make the programmer's
sound playback tasks simpler. The programmer gives SDL_sound a filename,
or feeds it data directly from one of many sources, and then reads the
decoded waveform data back at her leisure. If resource constraints are a
concern, SDL_sound can process sound data in programmer-specified blocks.
Alternately, SDL_sound can decode a whole sound file and hand back a
single pointer to the whole waveform. SDL_sound can also handle sample
rate, audio format, and channel conversion on-the-fly and
behind-the-scenes, if the programmer desires.

Provides

Requires

License

zlib

Changelog

* Sat Jul 25 2026 daviddavid <daviddavid> 3.2.0-1.mga11
  + Revision: 2354425
  - initial package sdl3_sound

Files

/usr/bin/playsound
/usr/lib/.build-id
/usr/lib/.build-id/c6
/usr/lib/.build-id/c6/30e836e4a2d508b294e089aa948397e3bae5eb
/usr/share/doc/sdl3_sound
/usr/share/doc/sdl3_sound/CREDITS.txt
/usr/share/licenses/sdl3_sound
/usr/share/licenses/sdl3_sound/LICENSE.txt


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Fabrice Bellet, Thu Aug 13 05:46:41 2026