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Name: python3-pygame-devel | Distribution: Mageia |
Version: 2.6.1 | Vendor: Mageia.Org |
Release: 2.mga10 | Build date: Wed Jul 2 10:05:01 2025 |
Group: Development/Python | Build host: localhost |
Size: 346163 | Source RPM: python-pygame-2.6.1-2.mga10.src.rpm |
Packager: umeabot <umeabot> | |
Url: https://pygame.org/ | |
Summary: Pygame development headers |
pygame is a Python wrapper module for the SDL multimedia library, written by Pete Shinners. It contains python functions and classes that will allow you to use SDL's support for playing cdroms, audio and video output, and keyboard, mouse and joystick input. pygame also includes support for the Numerical Python extension. pygame is the successor to the pySDL wrapper project, written by Mark Baker. Install the devel package if you want to build programs with pygame.
LGPLv2+
* Wed Jul 02 2025 umeabot <umeabot> 2.6.1-2.mga10 + Revision: 2239650 - Mageia 10 Mass Rebuild * Sun Mar 02 2025 daviddavid <daviddavid> 2.6.1-1.mga10 + Revision: 2156742 - new version: 2.6.1 + wally <wally> - rebuild for python3.13 * Tue Jun 25 2024 daviddavid <daviddavid> 2.6.0-1.mga10 + Revision: 2076667 - new version: 2.6.0 * Sat Mar 23 2024 daviddavid <daviddavid> 2.5.2-2.mga10 + Revision: 2051494 - rebuild for new portmidi 2.0.4 * Thu Dec 14 2023 papoteur <papoteur> 2.5.2-1.mga10 + Revision: 2018017 - fix name of the patch (SIELNT) - new 2.5.2 - new 2.5.2
/usr/include/python3.13/pygame /usr/include/python3.13/pygame/_blit_info.h /usr/include/python3.13/pygame/_camera.h /usr/include/python3.13/pygame/_pygame.h /usr/include/python3.13/pygame/_surface.h /usr/include/python3.13/pygame/camera.h /usr/include/python3.13/pygame/font.h /usr/include/python3.13/pygame/freetype.h /usr/include/python3.13/pygame/include /usr/include/python3.13/pygame/include/_pygame.h /usr/include/python3.13/pygame/include/bitmask.h /usr/include/python3.13/pygame/include/pgcompat.h /usr/include/python3.13/pygame/include/pgimport.h /usr/include/python3.13/pygame/include/pgplatform.h /usr/include/python3.13/pygame/include/pygame.h /usr/include/python3.13/pygame/include/pygame_bufferproxy.h /usr/include/python3.13/pygame/include/pygame_font.h /usr/include/python3.13/pygame/include/pygame_freetype.h /usr/include/python3.13/pygame/include/pygame_mask.h /usr/include/python3.13/pygame/include/pygame_mixer.h /usr/include/python3.13/pygame/include/sse2neon.h /usr/include/python3.13/pygame/mask.h /usr/include/python3.13/pygame/mixer.h /usr/include/python3.13/pygame/palette.h /usr/include/python3.13/pygame/pgarrinter.h /usr/include/python3.13/pygame/pgbufferproxy.h /usr/include/python3.13/pygame/pgcompat.h /usr/include/python3.13/pygame/pgopengl.h /usr/include/python3.13/pygame/pgplatform.h /usr/include/python3.13/pygame/pygame.h /usr/include/python3.13/pygame/scrap.h /usr/include/python3.13/pygame/simd_blitters.h /usr/include/python3.13/pygame/surface.h
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Fabrice Bellet, Thu Jul 3 04:28:34 2025